Session 2- About Last Night


Mallory: Wildhorse- Human Rogue 1
Nick: Karrn- Human Rogue 1
Tim: Kim Rhun- Human Bard 1
Matt: ?- Half-Elf Cleric 1

Session Synopsis

The party awoke to find themselves in the basement of a police station. Amongst them were a variety of witnesses and participants to the events in the Beergarden that evening although none of them quite remembered what had transpired.

After several hours, and the repeated attempts of Kim Rhun to negotiate with his captors, the prisoners were addressed by a member of House Cannith and Artificer of the Twelve named Besrudio D’Cannith. Besrudio informed the party that a Cannith courier had been the target of the murder in the plaza and offered a pardon to any who could assist in bringing forth the missing assailant. The party agreed to the offer and ? (Matt’s Character) additionally negotiated the release of a young orphan boy whom he had intently watched during their captivity.

Following the boy’s escape, the party traveled to the Caves of the Skeletal Hand in search of the shifter and were eventually able to track him down thanks to the inquiries of Karrn and the willingness of most of the group to threaten the life of a goblin trader named Shakan in the pursuit of information.

After being led to the shifter’s dwelling the party, with ? (Matt) at the lead entered the building only to discover a pit trap at the door of the old military installation. After several members unsuccessfully negotiated the obstacle and alerted all inside the party was eventually able to locate the shifter in question. Due to Kim Rhun and Karrn’s diplomatic skill the party was free to indulge in some wine and dreamlilly with their would be target and learned that the shifters were members of a revolutionary movement amongst followers of the Blood of Vol. The gathering was then interrupted by the appearance of a Vol Cleric named Travack who unsuccessfully solicited the party to join in an expedition to the Mournland in search of an artifact. Upon finding out that the shifters had failed to intercept the Cannith package, Travack killed the shifter Ralph and left the party to deal with body and his hallucinating comrade.

Session 1- Blood in the Beergarden


Deanna: Rianna- Elven Rogue 1
Mallory: Wildhorse- Human Rogue 1
Nick: Cairn- Human Rogue 1
Tim: Kim Rhun- Human Bard 1

Guest NPC’s

Grant- Frantic Barmaid; White Lion Sergeant

Session Synopsis:

The party began play in the Karrnathi city of Korth during the Festival of the Twelve, a trade expo for researchers at the tower of the Twelve in the heart of the city. Toward the closing of the exposition several PC’s noticed the odd behavior of two cloaked men near the bar cart and proceeded to investigate. In the ensuing interaction Rianna observed one of the cloaked men lift a envelop bearing a Dragonmark seal from an human man who appeared to have stumbled. Rianna attempted to steal the documents only to be caught and drawn into combat with the individual despite the attempts of Kim to diffuse the situation.

Meanwhile, utilizing the distraction, Cairn lifted some tips from the local barmaid who soon began to frantically wave two handcrossbows at her patrons. Cairn attempted to stop her be tossing a sword her direction, an action which attracted the fool attention of the local patrol and allowed one of the cloaked men to escape.

Locked in combat the second man, whom Wildhorse identified as a Shifter, was unable to escape due to the joint efforts of Wildhorse and Rianna. Cairn attempted to escape the guard only to be knocked out by the sergeant.

Despite their help in defeating one assailant, and the Sergeant’s fascination with Kim, the guards ordered everyone to surrender their weapons and the party now stands in danger of arrest.

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1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

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4. Create some NPCs

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A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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